Props
Prop entities -- media, properties, and profile.
A prop is an object used in scenes. Props are project-level entities; open Props from the sidebar (it is also a view of the project) to see them all.
Click New prop to create one. In a shot's Properties view, under Cast & Setting Assignments, select which props appear in a shot -- this information is available as context for the AI Assistant.
Media
The prop's Media Gallery holds generated images and visual references.
Actions
Actions are picked from Select Action in the prop's Media Gallery. These are the ones you reach for most on a prop; the gallery offers the full set.
Extract properties from an image
If you already have a picture of this prop, add it to the gallery and pick Extract properties from an image. A vision model describes it against the prop's Appearance properties, and the proposed values appear at the top of the Properties page for you to accept or reject one by one. See working backwards from an image you already have.
Organize
The Organize action rearranges media rather than generating it. A destination tree opens beside the gallery: choose Copy, Move or Link, select items, and send them to another entity. Starring the keepers happens here too. Click Done when you have finished and the panel returns to the usual actions.
Properties
Prop properties are grouped into cards, in this order down the page:
| Card | What it holds |
|---|---|
| Core properties | Name, description and notes |
| Story properties | Narrative role or function, and continuity notes |
| Appearance | Visual summary, object type, materials and textures, colour palette, and identity preserve rules |
On a look only Core properties and Appearance are shown: a look is a visual variant of the same prop, so it does not carry its own story. Appearance starts from the base's values and you override only what differs.
Profile
The Prop Profile provides a document workspace for reference material -- descriptions, reference images, usage notes.
Looks
Props support looks in the same way as characters and locations -- a look's Properties page shows only Core identity and Appearance, and Story properties are edited on the base prop. See Looks for how this works.