Concepts

The mental models behind Ordinary Animator -- understand these and everything else makes sense.

These pages explain how Ordinary Animator works at a model level -- not step-by-step instructions, but the underlying ideas that make the features coherent.

Concept What it explains
The Production Pipeline The nine phases from world-building to release, and how the app maps to them
From Storyboard to Video How a shot becomes a clip -- storyboards, media tagged by purpose, recipes, and scene-level review
Entities & the Data Model The project -> episode -> scene -> shot hierarchy, asset entities, and planning entities
The Media Gallery The pin-board for images, video, and audio -- shared across characters, locations, props, and shots
Recipes & the Cookbook How recipes chain ComfyUI steps together, how inputs link between steps, and what the Cookbook is
Audio & Voice Pipeline How dialog lines become audio: TTS engines, voice changer, recording, and merged tracks
Building Dialogue from Operations The operations behind dialogue audio -- line-to-audio, record, voice changer, assemble, trim -- and the recipes built from them
ComfyUI Integration What ComfyUI is, local vs Comfy Cloud, the queue model, and how workflows connect to recipes
The AI Assistant What the Assistant can do, voice vs text, and the agents that power it
Glossary Our terminology -- our word for each thing, and the industry term it maps to