Concepts

The mental models behind Ordinary Animator — understand these and everything else makes sense.

These pages explain how Ordinary Animator works at a model level — not step-by-step instructions, but the underlying ideas that make the features coherent.

Concept What it explains
The Production Pipeline The eight phases from world-building to release, and how the app maps to them
Entities & the Data Model The project → episode → scene → shot hierarchy, asset entities, and planning entities
The Media Gallery The pin-board for images, video, and audio — shared across characters, locations, props, and shots
Recipes & the Cookbook How recipes chain ComfyUI steps together, how inputs link between steps, and what the Cookbook is
Audio & Voice Pipeline How dialog lines become audio: TTS engines, voice cloning, recording, and merged tracks
ComfyUI Integration What ComfyUI is, local vs Comfy Cloud, the queue model, and how workflows connect to recipes
The AI Agent What the agent can do, voice vs text interfaces, and how to configure agents